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Hello, I'm Okan Cetinkaya

As Marketing Artist, I produce strategic and creative advertising videos for mobile games. I bring an innovative approach to marketing processes by developing strong content for the target audience.

As UI/UX Artist, I design user-oriented, aesthetic and functional interfaces for games, websites and applications. 

By closely following technology and design trends, I provide added value to my projects and constantly improve myself.

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About me

Hello, I am Okan Çetinkaya. I was born in 1998 in Ankara and have focused on continuous development throughout my education life. After completing my high school education on Office Management at Necip Fazıl Kısakürek Anatolian High School, I completed an internship at the Turkish Radio and Television Corporation and worked as a secretary at the Legal Counsel’s Forensic Office. In 2017, I was accepted to the Department of Visual Communication Design at TOBB University and graduated in 2021. During university, I studied Spanish as a second foreign language and gained a solid foundation in creative fields with courses such as Basic Design, Photography, Illustration and 3D Modeling.

In 2019, I gained valuable experience in video production through the YouTube channel Gitopia, which I founded with my friends. I actively participated in the shooting, editing and illustration processes of the videos. This experience increased my competence in teamwork and developing creative projects.

During my internship period, I worked at ISF Studios in the field of 3D modeling and graphic design and developed my 3D modeling and animation skills using 3ds Max. This process reinforced my professional competencies.

In 2020, I founded Pixelized Studio and worked in the field of hypercasual game development. With our first game “Love Hit”, we were selected for Google and Game Factory’s Game Factory Booster program. We developed more than 40 hypercasual games and collaborated with global publishers. This experience was an important turning point in my professional career.

I have been working as a Marketing Artist at Udo Games since October 2023. During this period, I gained in-depth knowledge in mobile game content production. While producing creative advertising videos for the company’s games, I took an active role in video production and technical processes. I took on tasks such as scene editing, modeling and optimizing game flow in Unity. I created high-quality content using CapCut and artificial intelligence tools. The experience I gained reinforced my ability to produce creative solutions and develop effective strategies in the mobile game industry.

Currently, I continue to develop myself in new projects and aim to use design and technology effectively by following the latest trends in the industry.

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PORTFOLIO

© 2023 by Okan Cetinkaya All rights reserved. 

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